Steampunk Battle Bots

Rules (toggle)

examples

Each player takes turns selecting one of their own units to move up to 2 hexes in any direction or combination of directions. If the unit lands on a hex occupied by another unit then the loosing unit is taken off for the board. The winner between the two units is determined by using the rock, paper, scissor methodology. (Android beats Dogdroid, Dogdroid beats SectoDriod, Sectodroid beats Android).

Each time the player moves a unit, the player will take away the amount of power that the player attempted to move. If a unit is taken off of the board during a players turn, then that player will roll a d20 and a d6 dice to determine what and where the loot will be placed on the board. Any unit can pickup and use the loot if moved to that hex. If a player has no more power and cannot move a unit, their turn is skipped. The game is over when only one player has any units left on the board or all players are at 0 power. If only one player has units on the board that player wins. If multiple players have units on the board then the player with the most units on the board wins.

Full Rule Book

Dice (toggle)

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Loot Chart (toggle)

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